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Michael Jude Larocca

JavaScript Game Timing: How Independent Intervals Can Cause Missed Collisions

Posted on October 06, 2025

This article covers crossed-path collision detection, a common issue caused by independent timing intervals in grid-based games, and how I implemented a new solution for my JavaScript Pac-Man project…

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CSS Pseudo-Elements: Enhance Your Projects with Style!

Posted on September 29, 2025

This article explores CSS pseudo-elements, which enable easy styling and content modification without additional HTML elements, and how I used them to create eyes for the ghosts in my JS Pac-Man game…

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What Is “State” in JavaScript, and How to Use It in Your Projects

Posted on September 22, 2025

State in JavaScript refers to the underlying data that represents your application's current condition. This article covers how I implemented state in a real-world scenario, my Pac-Man game project…

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